Question or issue on macOS:
I am trying to install pygame for Python 3 on an anaconda install.
I run pip install pygame, and it outputs the following:
Collecting pygame Using cached pygame-1.9.3.tar.gz Building wheels for collected packages: pygame Running setup.py bdist_wheel for pygame ... error Complete output from command //anaconda/bin/python -u -c "import setuptools, tokenize;__file__='/private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/setup.py';f=getattr(tokenize, 'open', open)(__file__);code=f.read().replace('\r\n', '\n');f.close();exec(compile(code, __file__, 'exec'))" bdist_wheel -d /var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/tmpybu68q2lpip-wheel- --python-tag cp35: running bdist_wheel running build running build_py creating build creating build/lib.macosx-10.6-x86_64-3.5 creating build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/_camera_opencv_highgui.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/_camera_vidcapture.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/_dummybackend.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/_numpysndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/_numpysurfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/camera.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/colordict.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/compat.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/cursors.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/font.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/freetype.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/ftfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/macosx.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/midi.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/pkgdata.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/sndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/sprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/surfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/sysfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/version.py -> build/lib.macosx-10.6-x86_64-3.5/pygame creating build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x copying lib/gp2x/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x copying lib/gp2x/constants.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x copying lib/gp2x/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x creating build/lib.macosx-10.6-x86_64-3.5/pygame/threads copying lib/threads/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads copying lib/threads/Py25Queue.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/__main__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/base_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/blit_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/bufferproxy_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/camera_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/cdrom_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/cdrom_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/color_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/compat_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/cursors_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/display_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/draw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/event_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/fastevent_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/font_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/font_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/freetype_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/freetype_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/ftfont_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/ftfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/gfxdraw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/image__save_gl_surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/image_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/image_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/imageext_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/imageext_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/joystick_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/key_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/mask_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/math_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/midi_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/midi_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/mixer_music_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/mixer_music_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/mixer_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/mixer_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/mouse_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/overlay_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/pixelarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/pixelcopy_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/rect_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/rwobject_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/scrap_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/scrap_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/sndarray_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/sndarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/sprite_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/surfarray_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/surfarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/surflock_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/sysfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/test_test_.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/threads_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/time_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/transform_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/arrinter.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/async_sub.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/buftools.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/endian.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/png.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/run_tests.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/test_machinery.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/test_runner.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests copying test/run_tests__tests/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests copying test/run_tests__tests/run_tests__test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok copying test/run_tests__tests/all_ok/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok copying test/run_tests__tests/all_ok/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok copying test/run_tests__tests/all_ok/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok copying test/run_tests__tests/all_ok/fake_4_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok copying test/run_tests__tests/all_ok/fake_5_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok copying test/run_tests__tests/all_ok/fake_6_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok copying test/run_tests__tests/all_ok/no_assertions__ret_code_of_1__test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok copying test/run_tests__tests/all_ok/zero_tests_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/failures1 creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo copying test/run_tests__tests/incomplete_todo/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo copying test/run_tests__tests/incomplete_todo/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo copying test/run_tests__tests/incomplete_todo/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude copying test/run_tests__tests/exclude/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude copying test/run_tests__tests/exclude/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude copying test/run_tests__tests/exclude/invisible_tag_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude copying test/run_tests__tests/exclude/magic_tag_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout copying test/run_tests__tests/timeout/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout copying test/run_tests__tests/timeout/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout copying test/run_tests__tests/timeout/sleep_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything copying test/run_tests__tests/everything/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything copying test/run_tests__tests/everything/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything copying test/run_tests__tests/everything/incomplete_todo_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything copying test/run_tests__tests/everything/magic_tag_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything copying test/run_tests__tests/everything/sleep_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything creating build/lib.macosx-10.6-x86_64-3.5/pygame/docs copying docs/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/docs copying docs/__main__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/docs creating build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/aacircle.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/aliens.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/arraydemo.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/blend_fill.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/blit_blends.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/camera.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/chimp.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/cursors.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/eventlist.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/fastevents.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/fonty.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/freetype_misc.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/glcube.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/headless_no_windows_needed.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/liquid.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/mask.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/midi.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/moveit.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/oldalien.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/overlay.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/pixelarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/playmus.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/prevent_display_stretching.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/scaletest.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/scrap_clipboard.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/scroll.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/sound.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/sound_array_demos.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/stars.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/testsprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/vgrade.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples running build_ext building 'pygame.scrap' extension creating build/temp.macosx-10.6-x86_64-3.5 creating build/temp.macosx-10.6-x86_64-3.5/src /usr/bin/clang -Wno-unused-result -Wsign-compare -Wunreachable-code -DNDEBUG -g -fwrapv -O3 -Wall -Wstrict-prototypes -I//anaconda/include -arch x86_64 -DENABLE_NEWBUF=1 -I/NEED_INC_PATH_FIX -I//anaconda/include/python3.5m -c src/scrap.c -o build/temp.macosx-10.6-x86_64-3.5/src/scrap.o src/scrap.c:27:10: fatal error: 'SDL.h' file not found #include "SDL.h" ^ 1 error generated. error: command '/usr/bin/clang' failed with exit status 1 ---------------------------------------- Failed building wheel for pygame Running setup.py clean for pygame Failed to build pygame Installing collected packages: pygame Running setup.py install for pygame ... error Complete output from command //anaconda/bin/python -u -c "import setuptools, tokenize;__file__='/private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/setup.py';f=getattr(tokenize, 'open', open)(__file__);code=f.read().replace('\r\n', '\n');f.close();exec(compile(code, __file__, 'exec'))" install --record /var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-yhcf0tlb-record/install-record.txt --single-version-externally-managed --compile: running install running build running build_py creating build creating build/lib.macosx-10.6-x86_64-3.5 creating build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/_camera_opencv_highgui.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/_camera_vidcapture.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/_dummybackend.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/_numpysndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/_numpysurfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/camera.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/colordict.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/compat.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/cursors.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/font.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/freetype.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/ftfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/macosx.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/midi.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/pkgdata.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/sndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/sprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/surfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/sysfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame copying lib/version.py -> build/lib.macosx-10.6-x86_64-3.5/pygame creating build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x copying lib/gp2x/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x copying lib/gp2x/constants.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x copying lib/gp2x/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x creating build/lib.macosx-10.6-x86_64-3.5/pygame/threads copying lib/threads/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads copying lib/threads/Py25Queue.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/__main__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/base_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/blit_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/bufferproxy_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/camera_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/cdrom_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/cdrom_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/color_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/compat_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/cursors_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/display_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/draw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/event_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/fastevent_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/font_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/font_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/freetype_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/freetype_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/ftfont_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/ftfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/gfxdraw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/image__save_gl_surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/image_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/image_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/sprite_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/surfarray_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/surfarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/surflock_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/sysfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/test_test_.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/threads_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/time_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests copying test/transform_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/arrinter.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/async_sub.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/buftools.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/endian.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/png.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/run_tests.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/test_machinery.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils copying test/test_utils/test_runner.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests copying test/run_tests__tests/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests copying test/run_tests__tests/run_tests__test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok copying test/run_tests__tests/all_ok/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok copying test/run_tests__tests/all_ok/fake_2_test.py -> creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout copying test/run_tests__tests/print_stdout/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout copying test/run_tests__tests/print_stdout/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout copying test/run_tests__tests/print_stdout/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout copying test/run_tests__tests/print_stdout/fake_4_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo copying test/run_tests__tests/incomplete_todo/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo copying test/run_tests__tests/incomplete_todo/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo copying test/run_tests__tests/incomplete_todo/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude copying test/run_tests__tests/exclude/__init__.py -> copying examples/sound.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/sound_array_demos.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/stars.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/testsprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples copying examples/vgrade.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples running build_ext building 'pygame.scrap' extension creating build/temp.macosx-10.6-x86_64-3.5 creating build/temp.macosx-10.6-x86_64-3.5/src /usr/bin/clang -Wno-unused-result -Wsign-compare -Wunreachable-code -DNDEBUG -g -fwrapv -O3 -Wall -Wstrict-prototypes -I//anaconda/include -arch x86_64 -DENABLE_NEWBUF=1 -I/NEED_INC_PATH_FIX -I//anaconda/include/python3.5m -c src/scrap.c -o build/temp.macosx-10.6-x86_64-3.5/src/scrap.o src/scrap.c:27:10: fatal error: 'SDL.h' file not found #include "SDL.h" ^ 1 error generated. error: command '/usr/bin/clang' failed with exit status 1 ---------------------------------------- Command "//anaconda/bin/python -u -c "import setuptools, tokenize;__file__='/private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/setup.py';f=getattr(tokenize, 'open', open)(__file__);code=f.read().replace('\r\n', '\n');f.close();exec(compile(code, __file__, 'exec'))" install --record /var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-yhcf0tlb-record/install-record.txt --single-version-externally-managed --compile" failed with error code 1 in /private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/
Yes, it’s huge! I have cut out loads of lines like copying lib/… to fit inside the 30,000 character limit of SE.
I have tried the following:
pip install pygame pip install pygame --no-cache-dir pip install pygame --force-reinstall pip install pygame --no-binary :all: pip install pygame --no-use-wheel
They all gave basically the same error.
I can’t work out what is wrong, as this is a brand new install of anaconda.
The lines:
#include "SDL.h" ^ 1 error generated. error: command '/usr/bin/clang' failed with exit status 1
are obviously the most important part, which implies a bug in the code. Is there an obvious error here? If it is a Python script, then it shouldn’t be run, as it is commented out.
I’ve googled the error, and other people with a similar error like here needed to run xcode-select –install to solve it.
If I run that, I get this:
xcode-select: error: command line tools are already installed, use "Software Update" to install updates
So that is not my problem.
There is also the important line:
Running setup.py bdist_wheel for pygame ... error
Does anyone have any insights that might help me?
How to solve this problem?
Solution no. 1:
Just run this and you’ll be able to work with the latest version of PyGame.
This command installs the missing dependencies that cause your error.
brew install sdl sdl_image sdl_mixer sdl_ttf portmidi
Then you can run pip install pygame
and it will work fine.
Solution no. 2:
The problem is in new XCode that shut down some support ( I got similar issue with wxPython ) but I managed to make pygame
work (version 1.9.2) so try pip install pygame==1.9.2
since it is by default trying to get 1.9.3
Also the #include "SDL.h"
is C++, not python, so it is not a comment, rather it is importing a library SDL 🙂